CameraTexture

Inherits: Texture2D < Texture < Resource < RefCounted < Object

Texture provided by a CameraFeed.

Description

This texture gives access to the camera texture provided by a CameraFeed.

Note: Many cameras supply YCbCr images which need to be converted in a shader.

Property Descriptions

  • int camera_feed_id

Default

0

Setter

set_camera_feed_id(value)

Getter

get_camera_feed_id()

The ID of the CameraFeed for which we want to display the image.


  • bool camera_is_active

Default

false

Setter

set_camera_active(value)

Getter

get_camera_active()

Convenience property that gives access to the active property of the CameraFeed.


Default

0

Setter

set_which_feed(value)

Getter

get_which_feed()

Which image within the CameraFeed we want access to, important if the camera image is split in a Y and CbCr component.