Attention

You are reading the latest (unstable) version of this documentation, which may document features not available or compatible with Godot 3.x.

Work in progress

Godot documentation is being updated to reflect the latest changes in version 4.0. Some documentation pages may still state outdated information. This banner will tell you if you're reading one of such pages.

The contents of this page are up to date. If you can still find outdated information, please open an issue.

VisualShaderNodeTransformFunc

Inherits: VisualShaderNode < Resource < RefCounted < Object

Computes a Transform3D function within the visual shader graph.

Description

Computes an inverse or transpose function on the provided Transform3D.

Properties

Function

function

0


Enumerations

enum Function:

Function FUNC_INVERSE = 0

Perform the inverse operation on the Transform3D matrix.

Function FUNC_TRANSPOSE = 1

Perform the transpose operation on the Transform3D matrix.

Function FUNC_MAX = 2

Represents the size of the Function enum.


Property Descriptions

Function function = 0

The function to be computed. See Function for options.