Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
A dummy text server that can't render text or manage fonts.
A dummy TextServer interface that doesn't do anything. Useful for freeing up memory when rendering text is not needed, as text servers are resource-intensive. It can also be used for performance comparisons in complex GUIs to check the impact of text rendering.
A dummy text server is always available at the start of a project. Here's how to access it:
var dummy_text_server = TextServerManager.find_interface("Dummy") if dummy_text_server != null: TextServerManager.set_primary_interface(dummy_text_server) # If the other text servers are unneeded, they can be removed: for i in TextServerManager.get_interface_count(): var text_server = TextServerManager.get_interface(i) if text_server != dummy_text_server: TextServerManager.remove_interface(text_server)
The command line argument
--text-driver Dummy (case-sensitive) can be used to force the "Dummy" TextServer on any project.