SphereShape3D

Inherits: Shape3D < Resource < RefCounted < Object

Sphere shape resource for 3D collisions.

Description

3D sphere shape to be added as a direct child of a PhysicsBody3D or Area3D using a CollisionShape3D node. This shape is useful for modeling sphere-like 3D objects.

Performance: Being a primitive collision shape, SphereShape3D is the fastest collision shape to check collisions against, as it only requires a distance check with the shape's origin.

Tutorials

Properties

float

radius

0.5

Property Descriptions

Default

0.5

Setter

set_radius(value)

Getter

get_radius()

The sphere's radius. The shape's diameter is double the radius.