CSGBox3D

Inherits: CSGPrimitive3D < CSGShape3D < GeometryInstance3D < VisualInstance3D < Node3D < Node < Object

A CSG Box shape.

Description

This node allows you to create a box for use with the CSG system.

Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a MeshInstance3D with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.

Tutorials

Properties

Material

material

Vector3

size

Vector3(1, 1, 1)

Property Descriptions

Setter

set_material(value)

Getter

get_material()

The material used to render the box.


Default

Vector3(1, 1, 1)

Setter

set_size(value)

Getter

get_size()

The box's width, height and depth.