VisualShaderNodeTexture

Inherits: VisualShaderNode < Resource < Reference < Object

Enumerations

enum Source:

  • SOURCE_TEXTURE = 0

  • SOURCE_SCREEN = 1

  • SOURCE_2D_TEXTURE = 2

  • SOURCE_2D_NORMAL = 3

  • SOURCE_DEPTH = 4

  • SOURCE_PORT = 5


enum TextureType:

  • TYPE_DATA = 0

  • TYPE_COLOR = 1

  • TYPE_NORMALMAP = 2

Property Descriptions

Default

0

Setter

set_source(value)

Getter

get_source()


Setter

set_texture(value)

Getter

get_texture()


Default

0

Setter

set_texture_type(value)

Getter

get_texture_type()