PinJoint3D

Inherits: Joint3D < Node3D < Node < Object

Pin joint for 3D PhysicsBodies.

Description

Pin joint for 3D rigid bodies. It pins 2 bodies (dynamic or static) together. See also Generic6DOFJoint3D.

Properties

float

params/bias

0.3

float

params/damping

1.0

float

params/impulse_clamp

0.0

Methods

float

get_param ( Param param ) const

void

set_param ( Param param, float value )


Enumerations

enum Param:

Param PARAM_BIAS = 0

The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.

Param PARAM_DAMPING = 1

The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.

Param PARAM_IMPULSE_CLAMP = 2

If above 0, this value is the maximum value for an impulse that this Joint3D produces.


Property Descriptions

float params/bias = 0.3

The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.


float params/damping = 1.0

The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.


float params/impulse_clamp = 0.0

If above 0, this value is the maximum value for an impulse that this Joint3D produces.


Method Descriptions

float get_param ( Param param ) const

Returns the value of the specified parameter.


void set_param ( Param param, float value )

Sets the value of the specified parameter.