SkeletonModification2DStackHolder

Inherits: SkeletonModification2D < Resource < RefCounted < Object

A modification that holds and executes a SkeletonModificationStack2D.

Description

This SkeletonModification2D holds a reference to a SkeletonModificationStack2D, allowing you to use multiple modification stacks on a single Skeleton2D.

Note: The modifications in the held SkeletonModificationStack2D will only be executed if their execution mode matches the execution mode of the SkeletonModification2DStackHolder.

Methods

SkeletonModificationStack2D

get_held_modification_stack ( ) const

void

set_held_modification_stack ( SkeletonModificationStack2D held_modification_stack )

Method Descriptions

Returns the SkeletonModificationStack2D that this modification is holding.


Sets the SkeletonModificationStack2D that this modification is holding. This modification stack will then be executed when this modification is executed.