AnimationNodeSync

Inherits: AnimationNode < Resource < RefCounted < Object

Inherited By: AnimationNodeAdd2, AnimationNodeAdd3, AnimationNodeBlend2, AnimationNodeBlend3, AnimationNodeOneShot, AnimationNodeTransition

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Properties

bool

sync

false

Property Descriptions

Default

false

Setter

set_use_sync(value)

Getter

is_using_sync()

If false, the blended animations' frame are stopped when the blend value is 0.

If true, forcing the blended animations to advance frame.