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XRServer¶
Inherits: Object
Server for AR and VR features.
Description¶
The AR/VR server is the heart of our Advanced and Virtual Reality solution and handles all the processing.
Tutorials¶
Properties¶
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Methods¶
Signals¶
body_tracker_added(tracker_name: StringName, body_tracker: XRBodyTracker)
Emitted when a new body tracker is added.
body_tracker_removed(tracker_name: StringName)
Emitted when a body tracker is removed.
body_tracker_updated(tracker_name: StringName, body_tracker: XRBodyTracker)
Emitted when an existing body tracker is updated.
face_tracker_added(tracker_name: StringName, face_tracker: XRFaceTracker)
Emitted when a new face tracker is added.
face_tracker_removed(tracker_name: StringName)
Emitted when a face tracker is removed.
face_tracker_updated(tracker_name: StringName, face_tracker: XRFaceTracker)
Emitted when an existing face tracker is updated.
hand_tracker_added(tracker_name: StringName, hand_tracker: XRHandTracker)
Emitted when a new hand tracker is added.
hand_tracker_removed(tracker_name: StringName)
Emitted when a hand tracker is removed.
hand_tracker_updated(tracker_name: StringName, hand_tracker: XRHandTracker)
Emitted when an existing hand tracker is updated.
interface_added(interface_name: StringName)
Emitted when a new interface has been added.
interface_removed(interface_name: StringName)
Emitted when an interface is removed.
tracker_added(tracker_name: StringName, type: int)
Emitted when a new tracker has been added. If you don't use a fixed number of controllers or if you're using XRAnchor3Ds for an AR solution, it is important to react to this signal to add the appropriate XRController3D or XRAnchor3D nodes related to this new tracker.
tracker_removed(tracker_name: StringName, type: int)
Emitted when a tracker is removed. You should remove any XRController3D or XRAnchor3D points if applicable. This is not mandatory, the nodes simply become inactive and will be made active again when a new tracker becomes available (i.e. a new controller is switched on that takes the place of the previous one).
tracker_updated(tracker_name: StringName, type: int)
Emitted when an existing tracker has been updated. This can happen if the user switches controllers.
Enumerations¶
enum TrackerType:
TrackerType TRACKER_HEAD = 1
The tracker tracks the location of the players head. This is usually a location centered between the players eyes. Note that for handheld AR devices this can be the current location of the device.
TrackerType TRACKER_CONTROLLER = 2
The tracker tracks the location of a controller.
TrackerType TRACKER_BASESTATION = 4
The tracker tracks the location of a base station.
TrackerType TRACKER_ANCHOR = 8
The tracker tracks the location and size of an AR anchor.
TrackerType TRACKER_ANY_KNOWN = 127
Used internally to filter trackers of any known type.
TrackerType TRACKER_UNKNOWN = 128
Used internally if we haven't set the tracker type yet.
TrackerType TRACKER_ANY = 255
Used internally to select all trackers.
enum RotationMode:
RotationMode RESET_FULL_ROTATION = 0
Fully reset the orientation of the HMD. Regardless of what direction the user is looking to in the real world. The user will look dead ahead in the virtual world.
RotationMode RESET_BUT_KEEP_TILT = 1
Resets the orientation but keeps the tilt of the device. So if we're looking down, we keep looking down but heading will be reset.
RotationMode DONT_RESET_ROTATION = 2
Does not reset the orientation of the HMD, only the position of the player gets centered.
Property Descriptions¶
XRInterface primary_interface
void set_primary_interface(value: XRInterface)
XRInterface get_primary_interface()
The primary XRInterface currently bound to the XRServer.
Transform3D world_origin = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
void set_world_origin(value: Transform3D)
Transform3D get_world_origin()
The current origin of our tracking space in the virtual world. This is used by the renderer to properly position the camera with new tracking data.
Note: This property is managed by the current XROrigin3D node. It is exposed for access from GDExtensions.
float world_scale = 1.0
The scale of the game world compared to the real world. By default, most AR/VR platforms assume that 1 game unit corresponds to 1 real world meter.
Method Descriptions¶
void add_body_tracker(tracker_name: StringName, body_tracker: XRBodyTracker)
Registers a new XRBodyTracker that tracks the joints of a body.
void add_face_tracker(tracker_name: StringName, face_tracker: XRFaceTracker)
Registers a new XRFaceTracker that tracks the blend shapes of a face.
void add_hand_tracker(tracker_name: StringName, hand_tracker: XRHandTracker)
Registers a new XRHandTracker that tracks the joints of a hand.
void add_interface(interface: XRInterface)
Registers an XRInterface object.
void add_tracker(tracker: XRPositionalTracker)
Registers a new XRPositionalTracker that tracks a spatial location in real space.
void center_on_hmd(rotation_mode: RotationMode, keep_height: bool)
This is an important function to understand correctly. AR and VR platforms all handle positioning slightly differently.
For platforms that do not offer spatial tracking, our origin point (0, 0, 0) is the location of our HMD, but you have little control over the direction the player is facing in the real world.
For platforms that do offer spatial tracking, our origin point depends very much on the system. For OpenVR, our origin point is usually the center of the tracking space, on the ground. For other platforms, it's often the location of the tracking camera.
This method allows you to center your tracker on the location of the HMD. It will take the current location of the HMD and use that to adjust all your tracking data; in essence, realigning the real world to your player's current position in the game world.
For this method to produce usable results, tracking information must be available. This often takes a few frames after starting your game.
You should call this method after a few seconds have passed. For example, when the user requests a realignment of the display holding a designated button on a controller for a short period of time, or when implementing a teleport mechanism.
Transform3D clear_reference_frame() const
Clears the reference frame that was set by previous calls to center_on_hmd.
XRInterface find_interface(name: String) const
Finds an interface by its name
. For example, if your project uses capabilities of an AR/VR platform, you can find the interface for that platform by name and initialize it.
XRBodyTracker get_body_tracker(tracker_name: StringName) const
Returns the XRBodyTracker with the given tracker name.
Dictionary get_body_trackers() const
Returns a dictionary of the registered body trackers. Each element of the dictionary is a tracker name mapping to the XRBodyTracker instance.
XRFaceTracker get_face_tracker(tracker_name: StringName) const
Returns the XRFaceTracker with the given tracker name.
Dictionary get_face_trackers() const
Returns a dictionary of the registered face trackers. Each element of the dictionary is a tracker name mapping to the XRFaceTracker instance.
XRHandTracker get_hand_tracker(tracker_name: StringName) const
Returns the XRHandTracker with the given tracker name.
Dictionary get_hand_trackers() const
Returns a dictionary of the registered hand trackers. Each element of the dictionary is a tracker name mapping to the XRHandTracker instance.
Transform3D get_hmd_transform()
Returns the primary interface's transformation.
XRInterface get_interface(idx: int) const
Returns the interface registered at the given idx
index in the list of interfaces.
int get_interface_count() const
Returns the number of interfaces currently registered with the AR/VR server. If your project supports multiple AR/VR platforms, you can look through the available interface, and either present the user with a selection or simply try to initialize each interface and use the first one that returns true
.
Array[Dictionary] get_interfaces() const
Returns a list of available interfaces the ID and name of each interface.
Transform3D get_reference_frame() const
Returns the reference frame transform. Mostly used internally and exposed for GDExtension build interfaces.
XRPositionalTracker get_tracker(tracker_name: StringName) const
Returns the positional tracker with the given tracker_name
.
Dictionary get_trackers(tracker_types: int)
Returns a dictionary of trackers for tracker_types
.
void remove_body_tracker(tracker_name: StringName)
Removes a registered XRBodyTracker.
void remove_face_tracker(tracker_name: StringName)
Removes a registered XRFaceTracker.
void remove_hand_tracker(tracker_name: StringName)
Removes a registered XRHandTracker.
void remove_interface(interface: XRInterface)
Removes this interface
.
void remove_tracker(tracker: XRPositionalTracker)
Removes this positional tracker
.