Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

StatusIndicator

Inherits: Node < Object

Application status indicator (aka notification area icon).

Note: Status indicator is implemented on macOS and Windows.

Properties

Image

icon

String

tooltip

""

bool

visible

true


Signals

pressed(mouse_button: int, mouse_position: Vector2i)

Emitted when the status indicator is pressed.


Property Descriptions

Image icon

Status indicator icon.


String tooltip = ""

Status indicator tooltip.


bool visible = true

  • void set_visible(value: bool)

  • bool is_visible()

If true, the status indicator is visible.


User-contributed notes

Please read the User-contributed notes policy before submitting a comment.