Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Abstract base class for scrollbars.
Abstract base class for scrollbars, typically used to navigate through content that extends beyond the visible area of a control. Scrollbars are Range-based controls.
scrolling ( )
Emitted when the scrollbar is being scrolled.
float custom_step =
Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the ScrollBar is focused.
Theme Property Descriptions¶
Icon used as a button to scroll the ScrollBar left/up. Supports custom step using the custom_step property.
Displayed when the mouse cursor hovers over the decrement button.
Displayed when the decrement button is being pressed.
Icon used as a button to scroll the ScrollBar right/down. Supports custom step using the custom_step property.
Displayed when the mouse cursor hovers over the increment button.
Displayed when the increment button is being pressed.
Used as texture for the grabber, the draggable element representing current scroll.
Used when the mouse hovers over the grabber.
Used when the grabber is being dragged.
There is currently no description for this theme property. Please help us by contributing one!
Used as background of this ScrollBar.
Used as background when the ScrollBar has the GUI focus.