Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

Tree

Inherits: Control < CanvasItem < Node < Object

Control to show a tree of items.

Description

This shows a tree of items that can be selected, expanded and collapsed. The tree can have multiple columns with custom controls like text editing, buttons and popups. It can be useful for structured displays and interactions.

Trees are built via code, using TreeItem objects to create the structure. They have a single root but multiple roots can be simulated if a dummy hidden root is added.

func _ready():
    var tree = Tree.new()
    var root = tree.create_item()
    tree.hide_root = true
    var child1 = tree.create_item(root)
    var child2 = tree.create_item(root)
    var subchild1 = tree.create_item(child1)
    subchild1.set_text(0, "Subchild1")

To iterate over all the TreeItem objects in a Tree object, use TreeItem.get_next and TreeItem.get_first_child after getting the root through get_root. You can use Object.free on a TreeItem to remove it from the Tree.

Incremental search: Like ItemList and PopupMenu, Tree supports searching within the list while the control is focused. Press a key that matches the first letter of an item's name to select the first item starting with the given letter. After that point, there are two ways to perform incremental search: 1) Press the same key again before the timeout duration to select the next item starting with the same letter. 2) Press letter keys that match the rest of the word before the timeout duration to match to select the item in question directly. Both of these actions will be reset to the beginning of the list if the timeout duration has passed since the last keystroke was registered. You can adjust the timeout duration by changing ProjectSettings.gui/timers/incremental_search_max_interval_msec.

Properties

bool

allow_reselect

false

bool

allow_rmb_select

false

bool

allow_search

true

bool

clip_contents

true (overrides Control)

bool

column_titles_visible

false

int

columns

1

int

drop_mode_flags

0

bool

enable_recursive_folding

true

FocusMode

focus_mode

2 (overrides Control)

bool

hide_folding

false

bool

hide_root

false

bool

scroll_horizontal_enabled

true

bool

scroll_vertical_enabled

true

SelectMode

select_mode

0

Methods

void

clear ( )

TreeItem

create_item ( TreeItem parent=null, int index=-1 )

void

deselect_all ( )

bool

edit_selected ( bool force_edit=false )

void

ensure_cursor_is_visible ( )

int

get_button_id_at_position ( Vector2 position ) const

int

get_column_at_position ( Vector2 position ) const

int

get_column_expand_ratio ( int column ) const

String

get_column_title ( int column ) const

HorizontalAlignment

get_column_title_alignment ( int column ) const

TextDirection

get_column_title_direction ( int column ) const

String

get_column_title_language ( int column ) const

int

get_column_width ( int column ) const

Rect2

get_custom_popup_rect ( ) const

int

get_drop_section_at_position ( Vector2 position ) const

TreeItem

get_edited ( ) const

int

get_edited_column ( ) const

Rect2

get_item_area_rect ( TreeItem item, int column=-1, int button_index=-1 ) const

TreeItem

get_item_at_position ( Vector2 position ) const

TreeItem

get_next_selected ( TreeItem from )

int

get_pressed_button ( ) const

TreeItem

get_root ( ) const

Vector2

get_scroll ( ) const

TreeItem

get_selected ( ) const

int

get_selected_column ( ) const

bool

is_column_clipping_content ( int column ) const

bool

is_column_expanding ( int column ) const

void

scroll_to_item ( TreeItem item, bool center_on_item=false )

void

set_column_clip_content ( int column, bool enable )

void

set_column_custom_minimum_width ( int column, int min_width )

void

set_column_expand ( int column, bool expand )

void

set_column_expand_ratio ( int column, int ratio )

void

set_column_title ( int column, String title )

void

set_column_title_alignment ( int column, HorizontalAlignment title_alignment )

void

set_column_title_direction ( int column, TextDirection direction )

void

set_column_title_language ( int column, String language )

void

set_selected ( TreeItem item, int column )

Theme Properties

Color

children_hl_line_color

Color(0.27, 0.27, 0.27, 1)

Color

custom_button_font_highlight

Color(0.95, 0.95, 0.95, 1)

Color

drop_position_color

Color(1, 1, 1, 1)

Color

font_color

Color(0.7, 0.7, 0.7, 1)

Color

font_outline_color

Color(1, 1, 1, 1)

Color

font_selected_color

Color(1, 1, 1, 1)

Color

guide_color

Color(0.7, 0.7, 0.7, 0.25)

Color

parent_hl_line_color

Color(0.27, 0.27, 0.27, 1)

Color

relationship_line_color

Color(0.27, 0.27, 0.27, 1)

Color

title_button_color

Color(0.875, 0.875, 0.875, 1)

int

button_margin

4

int

children_hl_line_width

1

int

draw_guides

1

int

draw_relationship_lines

0

int

h_separation

4

int

icon_max_width

0

int

item_margin

16

int

outline_size

0

int

parent_hl_line_margin

0

int

parent_hl_line_width

1

int

relationship_line_width

1

int

scroll_border

4

int

scroll_speed

12

int

scrollbar_h_separation

4

int

scrollbar_margin_bottom

-1

int

scrollbar_margin_left

-1

int

scrollbar_margin_right

-1

int

scrollbar_margin_top

-1

int