SpinBox

Inherits: Range < Control < CanvasItem < Node < Object

Numerical input text field.

Description

SpinBox is a numerical input text field. It allows entering integers and floats.

Example:

var spin_box = SpinBox.new()
add_child(spin_box)
var line_edit = spin_box.get_line_edit()
line_edit.context_menu_enabled = false
spin_box.horizontal_alignment = LineEdit.HORIZONTAL_ALIGNMENT_RIGHT

The above code will create a SpinBox, disable context menu on it and set the text alignment to right.

See Range class for more options over the SpinBox.

Note: SpinBox relies on an underlying LineEdit node. To theme a SpinBox's background, add theme items for LineEdit and customize them.

Note: If you want to implement drag and drop for the underlying LineEdit, you can use Control.set_drag_forwarding on the node returned by get_line_edit.

Properties

HorizontalAlignment

alignment

0

float

custom_arrow_step

0.0

bool

editable

true

String

prefix

""

String

suffix

""

bool

update_on_text_changed

false

Methods

void

apply ( )

LineEdit

get_line_edit ( )

Theme Properties

Texture2D

updown

Property Descriptions

Default

0

Setter

set_horizontal_alignment(value)

Getter

get_horizontal_alignment()


  • float custom_arrow_step

Default

0.0

Setter

set_custom_arrow_step(value)

Getter

get_custom_arrow_step()

If not 0, value will always be rounded to a multiple of custom_arrow_step when interacting with the arrow buttons of the SpinBox.


Default

true

Setter

set_editable(value)

Getter

is_editable()

If true, the SpinBox will be editable. Otherwise, it will be read only.


Default

""

Setter

set_prefix(value)

Getter

get_prefix()

Adds the specified prefix string before the numerical value of the SpinBox.


Default

""

Setter

set_suffix(value)

Getter

get_suffix()

Adds the specified suffix string after the numerical value of the SpinBox.


  • bool update_on_text_changed

Default

false

Setter

set_update_on_text_changed(value)

Getter

get_update_on_text_changed()

Sets the value of the Range for this SpinBox when the LineEdit text is changed instead of submitted. See LineEdit.text_changed and LineEdit.text_submitted.

Method Descriptions

  • void apply ( )

Applies the current value of this SpinBox.


Returns the LineEdit instance from this SpinBox. You can use it to access properties and methods of LineEdit.

Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their CanvasItem.visible property.

Theme Property Descriptions

Sets a custom Texture2D for up and down arrows of the SpinBox.