Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Experimental: This class may be changed or removed in future versions.

Inherits: GLTFDocument < Resource < RefCounted < Object

Handles FBX documents.


The FBXDocument handles FBX documents. It provides methods to append data from buffers or files, generate scenes, and register/unregister document extensions.

When exporting FBX from Blender, use the "FBX Units Scale" option. The "FBX Units Scale" option sets the correct scale factor and avoids manual adjustments when re-importing into Blender, such as through glTF export.

User-contributed notes

Please read the User-contributed notes policy before submitting a comment.