Attention: Here be dragons

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ReflectionProbe

Inherits: VisualInstance3D < Node3D < Node < Object

Captures its surroundings to create fast, accurate reflections from a given point.

Description

Captures its surroundings as a cubemap, and stores versions of it with increasing levels of blur to simulate different material roughnesses.

The ReflectionProbe is used to create high-quality reflections at a low performance cost (when update_mode is UPDATE_ONCE). ReflectionProbes can be blended together and with the rest of the scene smoothly. ReflectionProbes can also be