AnimationNodeAdd2

Inherits: AnimationNode < Resource < RefCounted < Object

Blends two animations additively inside of an AnimationNodeBlendTree.

Description

A resource to add to an AnimationNodeBlendTree. Blends two animations additively based on an amount value in the [0.0, 1.0] range.

Properties

bool

sync

false

Property Descriptions

Default

false

Setter

set_use_sync(value)

Getter

is_using_sync()

If true, sets the optimization to false when calling AnimationNode.blend_input, forcing the blended animations to update every frame.