CSGMesh3D

Inherits: CSGPrimitive3D < CSGShape3D < GeometryInstance3D < VisualInstance3D < Node3D < Node < Object

A CSG Mesh shape that uses a mesh resource.

Description

This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more than two faces.

Property Descriptions

Setter

set_material(value)

Getter

get_material()

The Material used in drawing the CSG shape.


Setter

set_mesh(value)

Getter

get_mesh()

The Mesh resource to use as a CSG shape.

Note: When using an ArrayMesh, avoid meshes with vertex normals unless a flat shader is required. By default, CSGMesh will ignore the mesh's vertex normals and use a smooth shader calculated using the faces' normals. If a flat shader is required, ensure that all faces' vertex normals are parallel.