VisualShaderNodeTransformConstant

Inherits: VisualShaderNode < Resource < Reference < Object

Properties

Transform constant Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
Array default_input_values O: [  ]

Property Descriptions

Default Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
Setter set_constant(value)
Getter get_constant()