VisualShaderNodeTransformConstant

Inherits: VisualShaderNode < Resource < Reference < Object

Properties

Transform

constant

Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

Property Descriptions

Default

Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

Setter

set_constant(value)

Getter

get_constant()