VisualShaderNodeTransformConstant

Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

A Transform3D constant for use within the visual shader graph.

Description

A constant Transform3D, which can be used as an input node.

Properties

Transform3D

constant

Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)

Property Descriptions

Default

Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)

Setter

set_constant(value)

Getter

get_constant()

A Transform3D constant which represents the state of this node.