GLTFSkeleton¶
Inherits: Resource < RefCounted < Object
Properties¶
|
||
|
Methods¶
get_bone_attachment ( int idx ) |
|
get_unique_names ( ) |
|
void |
set_godot_bone_node ( Dictionary godot_bone_node ) |
void |
set_unique_names ( Array unique_names ) |
Property Descriptions¶
PackedInt32Array joints
Default |
|
Setter |
set_joints(value) |
Getter |
get_joints() |
PackedInt32Array roots
Default |
|
Setter |
set_roots(value) |
Getter |
get_roots() |
Method Descriptions¶
BoneAttachment3D get_bone_attachment ( int idx )
int get_bone_attachment_count ( )
Dictionary get_godot_bone_node ( )
Skeleton3D get_godot_skeleton ( )
Array get_unique_names ( )
void set_godot_bone_node ( Dictionary godot_bone_node )
void set_unique_names ( Array unique_names )