Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Range < Control < CanvasItem < Node < Object

Godot editor's control for editing numeric values.


This Control node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with EditorInspectorPlugin to recreate the same behavior.

If the Range.step value is 1, the EditorSpinSlider will display up/down arrows, similar to SpinBox. If the <