VisualShaderNodeTransformVecMult

Inherits: VisualShaderNode < Resource < Reference < Object

Category: Core

Brief Description

Properties

Array default_input_values O: [ 0, Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ), 1, Vector3( 0, 0, 0 ) ]
Operator operator 0

Enumerations

enum Operator:

  • OP_AxB = 0
  • OP_BxA = 1
  • OP_3x3_AxB = 2
  • OP_3x3_BxA = 3

Property Descriptions

Default 0
Setter set_operator(value)
Getter get_operator()