VisualShaderNodeTransformVecMult

Inherits: VisualShaderNode < Resource < RefCounted < Object

Multiplies a Transform3D and a Vector3 within the visual shader graph.

Description

A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators.

Properties

Operator

operator

0

Enumerations

enum Operator:

  • OP_AxB = 0 --- Multiplies transform a by the vector b.

  • OP_BxA = 1 --- Multiplies vector b by the transform a.

  • OP_3x3_AxB = 2 --- Multiplies transform a by the vector b, skipping the last row and column of the transform.

  • OP_3x3_BxA = 3 --- Multiplies vector b by the transform a, skipping the last row and column of the transform.

  • OP_MAX = 4 --- Represents the size of the Operator enum.

Property Descriptions

Default

0

Setter

set_operator(value)

Getter

get_operator()

The multiplication type to be performed. See Operator for options.