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AnimationNodeObserverOneShot
Experimental: This class may be changed or removed in future versions.
Inherits: AnimationNodeObserver < Resource < RefCounted < Object
Observer for events from AnimationNodeOneShot instances.
Signals
fade_in_finished() 🔗
Emitted when the one-shot has finished fading in. Only emitted if fade-in time is greater than zero.
fade_out_started() 🔗
Emitted when the one-shot has started fading out. Only emitted if fade-out time is greater than zero.
finished() 🔗
Emitted when the one-shot has finished.
started() 🔗
Emitted when the one-shot has started.