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AnimationNodeObserverOneShot

Experimental: This class may be changed or removed in future versions.

Inherits: AnimationNodeObserver < Resource < RefCounted < Object

Observer for events from AnimationNodeOneShot instances.


Signals

fade_in_finished() 🔗

Emitted when the one-shot has finished fading in. Only emitted if fade-in time is greater than zero.


fade_out_started() 🔗

Emitted when the one-shot has started fading out. Only emitted if fade-out time is greater than zero.


finished() 🔗

Emitted when the one-shot has finished.


started() 🔗

Emitted when the one-shot has started.


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