Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Holds a reference to an Object's instance ID.
Utility class which holds a reference to the internal identifier of an Object instance, as given by Object.get_instance_id. This ID can then be used to retrieve the object instance with @GlobalScope.instance_from_id.
This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.
int object_id =