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UniformSetCacheRD

Eredita: Object

Gestore di cache di set di uniformi per i renderer basati su Rendering Device.

Descrizione

Uniform set cache manager for RenderingDevice-based renderers. Provides a way to create a uniform set and reuse it in subsequent calls for as long as the uniform set exists. Uniform set will automatically be cleaned up when dependent objects are freed.

Metodi

RID

get_cache(shader: RID, set: int, uniforms: Array[RDUniform]) static


Descrizioni dei metodi

RID get_cache(shader: RID, set: int, uniforms: Array[RDUniform]) static 🔗

Crea e restituisce un set di uniformi memorizzato nella cache in base alle uniformi fornite per lo shader specificato.