Up to date
This page is up to date for Godot 4.2
.
If you still find outdated information, please open an issue.
AudioEffectChorus¶
Inherits: AudioEffect < Resource < RefCounted < Object
Adds a chorus audio effect.
Description¶
Adds a chorus audio effect. The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
Tutorials¶
Properties¶
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
Methods¶
get_voice_cutoff_hz ( int voice_idx ) const |
|
get_voice_delay_ms ( int voice_idx ) const |
|
get_voice_depth_ms ( int voice_idx ) const |
|
get_voice_level_db ( int voice_idx ) const |
|
get_voice_pan ( int voice_idx ) const |
|
get_voice_rate_hz ( int voice_idx ) const |
|
void |
set_voice_cutoff_hz ( int voice_idx, float cutoff_hz ) |
void |
set_voice_delay_ms ( int voice_idx, float delay_ms ) |
void |
set_voice_depth_ms ( int voice_idx, float depth_ms ) |
void < |