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GPUParticles3D¶
Inherits: GeometryInstance3D < VisualInstance3D < Node3D < Node < Object
A 3D particle emitter.
Description¶
3D particle node used to create a variety of particle systems and effects. GPUParticles3D features an emitter that generates some number of particles at a given rate.
Use process_material to add a ParticleProcessMaterial to configure particle appearance and behavior. Alternatively, you can add a ShaderMaterial which will be applied to all particles.
Tutorials¶
Properties¶
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Methods¶
capture_aabb ( ) const |
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void |
convert_from_particles ( Node particles ) |
void |
emit_particle ( Transform3D xform, Vector3 velocity, |