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RenderSceneBuffersConfiguration

Inherits: RefCounted < Object

Configuration object used to setup a RenderSceneBuffers object.

Description

This configuration object is created and populated by the render engine on a viewport change and used to (re)configure a RenderSceneBuffers object.

Properties

float

fsr_sharpness

0.0

Vector2i

internal_size

Vector2i(0, 0)

ViewportMSAA

msaa_3d

0

RID

render_target

RID()

ViewportScaling3DMode

scaling_3d_mode

255

ViewportScreenSpaceAA

screen_space_aa

0

Vector2i

target_size

Vector2i(0, 0)

float

texture_mipmap_bias

0.0

int

view_count

1


Property Descriptions

float fsr_sharpness = 0.0

  • void set_fsr_sharpness ( float value )

  • float get_fsr_sharpness ( )

FSR Sharpness applicable if FSR upscaling is used.