Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Represents a triggered keyboard Shortcut.
InputEventShortcut is a special event that can be received in Node._unhandled_key_input. It is typically sent by the editor's Command Palette to trigger actions, but can also be sent manually using Viewport.push_input.