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ParticleProcessMaterial¶
Inherits: Material < Resource < RefCounted < Object
Holds a particle configuration for GPUParticles2D or GPUParticles3D nodes.
Description¶
ParticleProcessMaterial defines particle properties and behavior. It is used in the process_material
of the GPUParticles2D and GPUParticles3D nodes. Some of this material's properties are applied to each particle when emitted, while others can have a CurveTexture or a GradientTexture1D applied to vary numerical or color values over the lifetime of the particle.
Properties¶
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