Up to date

This page is up to date for Godot 4.2. If you still find outdated information, please open an issue.

GDExtension

Inherits: Resource < RefCounted < Object

There is currently no description for this class. Please help us by contributing one!

Methods

void

close_library ( )

InitializationLevel

get_minimum_library_initialization_level ( ) const

void

initialize_library ( InitializationLevel level )

bool

is_library_open ( ) const

Error

open_library ( String path, String entry_symbol )


Enumerations

enum InitializationLevel:

InitializationLevel INITIALIZATION_LEVEL_CORE = 0

InitializationLevel INITIALIZATION_LEVEL_SERVERS = 1

InitializationLevel INITIALIZATION_LEVEL_SCENE = 2

InitializationLevel INITIALIZATION_LEVEL_EDITOR = 3


Method Descriptions

void close_library ( )

There is currently no description for this method. Please help us by contributing one!


InitializationLevel get_minimum_library_initialization_level ( ) const

There is currently no description for this method. Please help us by contributing one!


void initialize_library ( InitializationLevel level )

Th