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VisualShaderNodeUIntOp

Inherits: VisualShaderNode < Resource < RefCounted < Object

An unsigned integer scalar operator to be used within the visual shader graph.

Description

Applies operator to two unsigned integer inputs: a and b.

Properties

Operator

operator

0


Enumerations

enum Operator:

Operator OP_ADD = 0

Sums two numbers using a + b.

Operator OP_SUB = 1

Subtracts two numbers using a - b.

Operator OP_MUL = 2

Multiplies two numbers using a * b.

Operator OP_DIV = 3

Divides two numbers using a / b.

Operator OP_MOD = 4

Calculates the remainder of two numbers using a % b.

Operator OP_MAX = 5

Returns the greater of two numbers. Translates to max(a, b) in the Godot Shader Language.

Operator OP_MIN = 6

Returns the lesser of two numbers. Translates to max(a, b) in the Godot Shader Language.

Operator OP_BITWISE_AND = 7

Returns the result of bitwise AND operation on the integer. Translates to a & b in the Godot Shader Language.

Operator OP_BITWISE_OR =